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	<title>Comments for Chirp Blog</title>
	<link>http://www.chirp.scratchr.org/blog</link>
	<description>experimenting with the Scratch Source Code from MIT</description>
	<pubDate>Fri, 10 Sep 2010 01:15:14 +0000</pubDate>
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		<title>Comment on First Class Procedures for Scratch by Henri  Picciotto</title>
		<link>http://www.chirp.scratchr.org/blog/?p=32#comment-2989</link>
		<dc:creator>Henri  Picciotto</dc:creator>
		<pubDate>Tue, 17 Aug 2010 23:43:56 +0000</pubDate>
		<guid>http://www.chirp.scratchr.org/blog/?p=32#comment-2989</guid>
		<description>Thank you! I had moved my school (Urban School of SF) from Boxer to Scratch because Scratch is so appealing, but the lack of inputs was huge low-ceiling problem. BYOB is a great solution. Bravo for keeping the door open to beginners.

--Henri</description>
		<content:encoded><![CDATA[<p>Thank you! I had moved my school (Urban School of SF) from Boxer to Scratch because Scratch is so appealing, but the lack of inputs was huge low-ceiling problem. BYOB is a great solution. Bravo for keeping the door open to beginners.</p>
<p>&#8211;Henri</p>
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		<title>Comment on First Class Procedures for Scratch by Jens Mönig</title>
		<link>http://www.chirp.scratchr.org/blog/?p=32#comment-2986</link>
		<dc:creator>Jens Mönig</dc:creator>
		<pubDate>Thu, 05 Aug 2010 23:32:25 +0000</pubDate>
		<guid>http://www.chirp.scratchr.org/blog/?p=32#comment-2986</guid>
		<description>Hi George,

not for BYOB 3 (which we're just about to release). You can still download and play with a "Lists and Files" version based on Scratch 1.2 that lets you write flat lists (with numbers) to files. I believe that something like that (writing lists to files and reading files into lists) would be a very interesting thing to explore for possible future versions of BYOB, too. There's just too much else that needed to be done first ;-) .</description>
		<content:encoded><![CDATA[<p>Hi George,</p>
<p>not for BYOB 3 (which we&#8217;re just about to release). You can still download and play with a &#8220;Lists and Files&#8221; version based on Scratch 1.2 that lets you write flat lists (with numbers) to files. I believe that something like that (writing lists to files and reading files into lists) would be a very interesting thing to explore for possible future versions of BYOB, too. There&#8217;s just too much else that needed to be done first <img src='http://www.chirp.scratchr.org/blog/wp-includes/images/smilies/icon_wink.gif' alt=';-)' class='wp-smiley' /> .</p>
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	<item>
		<title>Comment on First Class Procedures for Scratch by George Herson</title>
		<link>http://www.chirp.scratchr.org/blog/?p=32#comment-2985</link>
		<dc:creator>George Herson</dc:creator>
		<pubDate>Thu, 05 Aug 2010 23:20:15 +0000</pubDate>
		<guid>http://www.chirp.scratchr.org/blog/?p=32#comment-2985</guid>
		<description>Great work!

Are there plans on freeing BYOB to read/write to files and networks?</description>
		<content:encoded><![CDATA[<p>Great work!</p>
<p>Are there plans on freeing BYOB to read/write to files and networks?</p>
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		<title>Comment on First Class Procedures for Scratch by Jens Mönig</title>
		<link>http://www.chirp.scratchr.org/blog/?p=32#comment-2978</link>
		<dc:creator>Jens Mönig</dc:creator>
		<pubDate>Tue, 29 Jun 2010 16:12:07 +0000</pubDate>
		<guid>http://www.chirp.scratchr.org/blog/?p=32#comment-2978</guid>
		<description>Hi Joren,

you must be using an outdated version, please get a more recent image (you can download it separately from:

http://byob.berkeley.edu

The annoying bug you're having with the variadic C-shaped slots should be fixed in a more current version. If not, please holler :-)

Also, be sure do download the current version of the tools sprite (our library of standard blocks). There you'll find a pretty cool example of a select case mechanism inspired by fellow Scratcher nXIII.</description>
		<content:encoded><![CDATA[<p>Hi Joren,</p>
<p>you must be using an outdated version, please get a more recent image (you can download it separately from:</p>
<p><a href="http://byob.berkeley.edu" rel="nofollow">http://byob.berkeley.edu</a></p>
<p>The annoying bug you&#8217;re having with the variadic C-shaped slots should be fixed in a more current version. If not, please holler <img src='http://www.chirp.scratchr.org/blog/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </p>
<p>Also, be sure do download the current version of the tools sprite (our library of standard blocks). There you&#8217;ll find a pretty cool example of a select case mechanism inspired by fellow Scratcher nXIII.</p>
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		<title>Comment on First Class Procedures for Scratch by Joren Lauwers</title>
		<link>http://www.chirp.scratchr.org/blog/?p=32#comment-2977</link>
		<dc:creator>Joren Lauwers</dc:creator>
		<pubDate>Tue, 29 Jun 2010 15:57:40 +0000</pubDate>
		<guid>http://www.chirp.scratchr.org/blog/?p=32#comment-2977</guid>
		<description>Woah, never thought I'd be having so much difficulties trying to accomplish something in - basically - Scratch.

I wanted to make something like the PHP/Javascript/others switch- or select-case structure. I once made an image mockup here: http://scratch.mit.edu/forums/viewtopic.php?pid=280934#p280934 .

Now it seems very difficult.

It technically works already; this is the block def:
http://img815.imageshack.us/img815/2471/caseblockdef.gif
and this is what it looks like in a script:
http://img821.imageshack.us/img821/5939/caseinscript.gif

But it's far from straightforward and it doesn't look like the mockup at all - it's ugly xD Any idea on how to improve ;)

Also, theres an extremely annoying bug, every time I drag the block around, add some parameter, whatever, it becomes about 5 pixels wider.

Joren</description>
		<content:encoded><![CDATA[<p>Woah, never thought I&#8217;d be having so much difficulties trying to accomplish something in - basically - Scratch.</p>
<p>I wanted to make something like the PHP/Javascript/others switch- or select-case structure. I once made an image mockup here: <a href="http://scratch.mit.edu/forums/viewtopic.php?pid=280934#p280934" rel="nofollow">http://scratch.mit.edu/forums/viewtopic.php?pid=280934#p280934</a> .</p>
<p>Now it seems very difficult.</p>
<p>It technically works already; this is the block def:<br />
<a href="http://img815.imageshack.us/img815/2471/caseblockdef.gif" rel="nofollow">http://img815.imageshack.us/img815/2471/caseblockdef.gif</a><br />
and this is what it looks like in a script:<br />
<a href="http://img821.imageshack.us/img821/5939/caseinscript.gif" rel="nofollow">http://img821.imageshack.us/img821/5939/caseinscript.gif</a></p>
<p>But it&#8217;s far from straightforward and it doesn&#8217;t look like the mockup at all - it&#8217;s ugly xD Any idea on how to improve <img src='http://www.chirp.scratchr.org/blog/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
<p>Also, theres an extremely annoying bug, every time I drag the block around, add some parameter, whatever, it becomes about 5 pixels wider.</p>
<p>Joren</p>
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		<title>Comment on First Class Procedures for Scratch by henley</title>
		<link>http://www.chirp.scratchr.org/blog/?p=32#comment-2962</link>
		<dc:creator>henley</dc:creator>
		<pubDate>Tue, 25 May 2010 20:38:51 +0000</pubDate>
		<guid>http://www.chirp.scratchr.org/blog/?p=32#comment-2962</guid>
		<description>Wow! BYOB (2.99) has offered me lots of things.

• Saving me from a 0 homework grade in a Tech project

• Taking care of my boredom

• Wait for Scratch 2.0

• Give me ideas for new blocks in my Scratch modification, Peck.

and a few other things that I am to lazy to remember :P

All in all, BYOB 3 (or 2.99 for now)  has done great for me, and obviously other people. I think that the first class list definitely helped.

One way that I think it could be improved, is to do what Panther (http://pantherprogramming.weebly.com/) does in its CYOB (Code Your Own Blocks) And choose your own block color, although you could still choose the block colors from actual categories, or still be able to put it into a category. But it should also be able to save different colors, so that you could theoretically create your own new categories. Or allow people to CYOC (Create Your Own Category :D ) And maybe with permission, you could make your own block in CYOB or BYOB! 

Although it would be a huge change do to the above, those are features that I think would be good (weather possible or not) for BYOB 4.

-henley</description>
		<content:encoded><![CDATA[<p>Wow! BYOB (2.99) has offered me lots of things.</p>
<p>• Saving me from a 0 homework grade in a Tech project</p>
<p>• Taking care of my boredom</p>
<p>• Wait for Scratch 2.0</p>
<p>• Give me ideas for new blocks in my Scratch modification, Peck.</p>
<p>and a few other things that I am to lazy to remember <img src='http://www.chirp.scratchr.org/blog/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /> </p>
<p>All in all, BYOB 3 (or 2.99 for now)  has done great for me, and obviously other people. I think that the first class list definitely helped.</p>
<p>One way that I think it could be improved, is to do what Panther (http://pantherprogramming.weebly.com/) does in its CYOB (Code Your Own Blocks) And choose your own block color, although you could still choose the block colors from actual categories, or still be able to put it into a category. But it should also be able to save different colors, so that you could theoretically create your own new categories. Or allow people to CYOC (Create Your Own Category <img src='http://www.chirp.scratchr.org/blog/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> ) And maybe with permission, you could make your own block in CYOB or BYOB! </p>
<p>Although it would be a huge change do to the above, those are features that I think would be good (weather possible or not) for BYOB 4.</p>
<p>-henley</p>
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		<title>Comment on First Class Procedures for Scratch by John Stout</title>
		<link>http://www.chirp.scratchr.org/blog/?p=32#comment-2958</link>
		<dc:creator>John Stout</dc:creator>
		<pubDate>Fri, 21 May 2010 00:11:29 +0000</pubDate>
		<guid>http://www.chirp.scratchr.org/blog/?p=32#comment-2958</guid>
		<description>Fantastic stuff! I have just described first class values, functional programming, infinite lists, lazy evaluation, ... to my second year students, but without any real practical work for them to do (it's a very small section of our A-level program): very theoretical, and I'm sure they didn't get half of the power or beauty of the approach.

I can see the lesson I'd do now using BYOB 3: a completely different one that I'm sure would get them thinking, and leave them unimpressed with other languages that don't have this.

John Stout</description>
		<content:encoded><![CDATA[<p>Fantastic stuff! I have just described first class values, functional programming, infinite lists, lazy evaluation, &#8230; to my second year students, but without any real practical work for them to do (it&#8217;s a very small section of our A-level program): very theoretical, and I&#8217;m sure they didn&#8217;t get half of the power or beauty of the approach.</p>
<p>I can see the lesson I&#8217;d do now using BYOB 3: a completely different one that I&#8217;m sure would get them thinking, and leave them unimpressed with other languages that don&#8217;t have this.</p>
<p>John Stout</p>
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		<title>Comment on First Class Procedures for Scratch by Jens Mönig</title>
		<link>http://www.chirp.scratchr.org/blog/?p=32#comment-2956</link>
		<dc:creator>Jens Mönig</dc:creator>
		<pubDate>Wed, 12 May 2010 15:37:23 +0000</pubDate>
		<guid>http://www.chirp.scratchr.org/blog/?p=32#comment-2956</guid>
		<description>Hi Adrian,

thanks! We're currently focusing on the "programming" features, so increasing the stage's resolution is not on our short term radar. However, there are /lots/ of great ideas in stock for the long term :-)</description>
		<content:encoded><![CDATA[<p>Hi Adrian,</p>
<p>thanks! We&#8217;re currently focusing on the &#8220;programming&#8221; features, so increasing the stage&#8217;s resolution is not on our short term radar. However, there are /lots/ of great ideas in stock for the long term <img src='http://www.chirp.scratchr.org/blog/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /></p>
]]></content:encoded>
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		<title>Comment on First Class Procedures for Scratch by Adrian</title>
		<link>http://www.chirp.scratchr.org/blog/?p=32#comment-2955</link>
		<dc:creator>Adrian</dc:creator>
		<pubDate>Wed, 12 May 2010 15:29:42 +0000</pubDate>
		<guid>http://www.chirp.scratchr.org/blog/?p=32#comment-2955</guid>
		<description>Wow, wow, wow! This is fantastic. I fully agree that the way you've introduced the more advanced concepts should not overwhelm beginners.

On a side note, is there any intention to increase the maximum resolution of the stage for BYOB 3? It would open up quite a few possibilities.

Cheers</description>
		<content:encoded><![CDATA[<p>Wow, wow, wow! This is fantastic. I fully agree that the way you&#8217;ve introduced the more advanced concepts should not overwhelm beginners.</p>
<p>On a side note, is there any intention to increase the maximum resolution of the stage for BYOB 3? It would open up quite a few possibilities.</p>
<p>Cheers</p>
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		<title>Comment on Morphic for Python by Bert</title>
		<link>http://www.chirp.scratchr.org/blog/?p=30#comment-2938</link>
		<dc:creator>Bert</dc:creator>
		<pubDate>Mon, 08 Feb 2010 20:43:47 +0000</pubDate>
		<guid>http://www.chirp.scratchr.org/blog/?p=30#comment-2938</guid>
		<description>Did you see Paul Fernhout's PataPata?
http://patapata.sourceforge.net/</description>
		<content:encoded><![CDATA[<p>Did you see Paul Fernhout&#8217;s PataPata?<br />
<a href="http://patapata.sourceforge.net/" rel="nofollow">http://patapata.sourceforge.net/</a></p>
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